Category: iOS

  • Will iOS apps for children need to support iPad 1st generation?

    The first generation iPad does not support iOS 6. As operating systems evolve it’s not surprising that older hardware is obsoleted. AppAdvice on the matter: Get over it. But is that so easy for a publisher of apps made for children? Developers would prefer to deal only with the latest version of an iOS release. […]

  • What could convince me to develop for Android

    I’m an iOS developer, but I don’t have a religious affinity towards Apple. I do like Apple products. I really enjoy coding in Objective-C. Yes, really. Mainly, though, I’m an iOS developer because Apple presents the most profitable platform for developers at the moment. With the iOS SDK I can create apps that people will […]

  • Xcode error: “failed to send the qLaunchSuccess packet”

    If you get this error in Xcode when starting an app on a device, be sure to check your schemes. You’re likely running a release build with a distribution profile when you’re really intended to run a debug build with a development profile.

  • Notes on setting up in-app purchase on iOS: iTunes Connect

    A series of posts focused on different aspects of setting up in-app purchases for iPhone & iPad apps. This is not a detailed walkthrough but just notes that outline the process. Be sure to read the in-app programming guide for a thorough overview, though be warned that the official guide doesn’t clearly cover every aspect […]